The Director'S Idea
Texture is 99 percent of what a gamer sees when playing. This book is an in-depth guide to game texturing with several examples. It contains basic artistic principles, tools and techniques, and step-by-step tutorials that explain how to create textures. Illustrates all of the steps involved in preproduction, production, postproduction, and distribution. This work includes a two-fold approach which looks at filmmaking from the perspectives of both producer and director, and explains how their separate energies must combine to create a successful short film or video, from script to final product. As a director, you must have a concept - a director's idea, to shape your approach to the actors, the camera, and the script. Using case studies of directors as examples, this book is aimed at providing the theory and the practice to help directors improve their work. It stands as a blend of theory and practice.
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