Violent Video Games and Society
1110.54 BYN
999.49
BYN
Доставка в Минск:
21 Ноября (Пт) - 24 Ноября (Пн)
Доставка в регионы:
27 Ноября (Чт) - 01 Декабря (Пн)
The video game industry is big business, and with the improvement of Virtual Reality technology, video games will only become more realistic and immersive. Fears abound that they drive their players to commit violent acts. While many people believe the games desensitize kids to violence, others argue that there has been no scientific connection between aggressive behavior and video games. Is immersion in violent video games a bridge to committing real-life acts of violence, demeaning women, and bullying' Or can video games actually help troubled kids, by providing them with a safe outlet for their aggression and a way to work out their frustrations'
Артикул
lb13592821
Издательство
Тип обложки
Paperback
Штрих код
9781534500556
Год
2017
Страниц
224
Размеры
150x226 мм
Вес
317 гр.
Импортер
ООО «Абрис-Бел». 220112, РБ, г. Минск, ул. Cырокомли 7-167


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